Throughout this series of ZBrush training videos, Jonny Bone will show you how to create a fast sculpt in Zbrush using ZSpheres. Then after creating multiple renders using KeyShot, he will demonstrate various techniques of
Throughout this series of ZBrush training videos, Jonny Bone will show you how to create a fast sculpt in Zbrush using ZSpheres. Then after creating multiple renders using KeyShot, he will demonstrate various techniques of
Throughout this series of ZBrush training videos, Jonny Bone will show you how to create a fast sculpt in Zbrush using ZSpheres. Then after creating multiple renders using KeyShot, he will demonstrate various techniques of
Today on DTLabs we’re getting a first look at a new Creative Development tutorial from Laurent Charbonnel covering Shading Photorealistic Soap Bubbles in RenderMan for Maya. In this tutorial, you will learn the steps of
This entry is part 3 of 3 in the series 'Next-Gen Boiler'In this tutorial I’ll show you how to create a next-gen, game model of an old weathered Boiler, with the help of only one black & white reference image. The whole process
Every once in a while an instructor gets really excited about a course. We’re talking non-stop talk and discussions on how they overcame certain issues to create a tutorial that they are extremely excited about. This is one of
Maide Inc. creates multi-control app for Maya and 3DS Max Introduction Maide, a mobile software startup in Toronto, has an ambitious rethinking of how tablets w...
Saddle up all you CG cowboys and cowgirls. In today’s Creative Development sneak peek we’re getting a preview of Antony Ward’s second Creative Development tutorial: Rendering a Cowgirl in Maya and Photoshop. This tutorial
Today we’ve got our second Creative Development sneak peek of the month and a preview of the first course from Safari Sosebee. In the Character Creation Pipeline in Maya and ZBrush tutorial, you’ll learn how to concept,
In today’s tutorial you’ll learn how to create a great looking unfolding effect in May 2012 with the help of the “Morrisfold” plugin. This free script makes what would normally be a very time consuming task, a complete
Working with a large number of objects in Maya and trying to maintain an efficient naming scheme can be an organizational nightmare. The latest Top Tip let’s Maya artists work more efficiently and work smarter – not harder.
On the eve of Thanksgiving, Dassault Systemes launched what could be a powerful comeback against Autodesk Alias and Maya. CATIA Natural Sketch, according to Dassault, “brings together the intuitiveness of creative 2D painting
The latest DTLabs sneak peek gives us another first look at an upcoming Creative Development Course currently in production. In ‘Photorealistic Shading and Rendering in Maya and modo with Martin Mayer’ you’ll get an
It’s Monday and we’re one week closer to releasing new training. If you’ve been checking out DTLabs lately, you’ve seen all of the great course previews we’ve been releasing. We continue the sneak peek trend this week
In this overview tutorial, author Pratik Gulati will give you valuable insight into Lighting and Rendering a scene in Maya using Mentalray. Using his “Abandoned Backyard Lobby” image as a basis, Pratik will discuss how he
The Digital-Tutors team is excited to share new DTLabs sneak peeks on the new Creative Development Series courses currently in the training pipeline. Today we’re previewing a new course from Ed Whetstone on Guerrilla
This is a midpoly 3d model of Hughes OH-6 Cayuse, a single-engine light helicopter with a four-bladed main rotor. It is used for personnel transport, escort, attack missions, and observations. Formats: 3ds max 8, 3ds, obj,
David Crites of Glyph Corp. discusses a project for the California Science Centre that he created using Autodesk Smoke and Maya. David also talks about the challenges of working on large venue projects as well as his favorite
Hear from various industry veterans on why Maya is a central part of their production pipeline
New Advantage Pack also adds support for the Alembic data interchange format, new Node Editor.
Pilatus PC-21 3d model Pilatus PC-21 is a single-turboprop, low wing swept monoplane, it is an advanced trainer with a stepped tandem cockpit manufactured by Pilatus Aircraft, Switzerland. This is detailed 3d model of Pilatus
Subscription Advantage Pack Demo: Maya 2011 The Autodesk® Subscription Advantage Pack for Autodesk® Maya® 2011 software provides higher-level access to animation, shading, and effects tools. As a result, it frees you to focus
A behind the scenes documentary at how Mass Animation brought together Autodesk Maya animators from around the world to collaborate via Facebook to create the animated short film Live Music.
A look at how Third floor uses Maya and motionbuilder to create Previz for bockbluster movies.
Third Floor Studio Is specialty animation shop in LA that focuses on pre-visualizing productions for film tv and games. In this video Chris Edwards the CEO walks us through the process they go through using Maya.
Saddle up all you CG cowboys and cowgirls. In today’s Creative Development sneak peek we’re getting a preview of Antony Ward’s second Creative Development tutorial: Rendering a Cowgirl in Maya and Photoshop. This tutorial
Rendering realistic vehicles is no easy task, the complexity of the surfaces and high reflectivity make getting good renders a time consuming, and often frustrating process. So we’ve enlisted the help of author Shaun Keenan to
Introduction to Autodesk Maya brought to you by 3DTrainer.com This quick start will get you up and running with Maya FAST! This series of tutorials will make learn Maya quick and simple.
This entry is part 2 of 2 in the series "Next-Gen Armored Car"Today author Shray Khanna is back with Day 2 of his extensive “Next-Gen Armored Car” tutorial series, available exclusively to our Premium subscribers. In
This entry is part 1 of 1 in the series "Next-Gen Armored Car"This week’s premium content kicks off the launch of the extensive “Next-Gen Armored Car” tutorial series by Shray Khanna. Over the course of this 6 day series.
In today’s quicktip tutorial, Abed L. Ibrahim walks us through how to create impressive floral animations that grow gradually over time, using Maya Paint Effects. Let’s take a look!
Step 1
Start a new scene, and then open Get updates by email, RSS, or Twitter for Maya or for others CAD & Design applications ? Subscribe to our newsletter, RSS feeds, Twitter channels or FaceBook page.